ViryaViryaTHE ENERGY IN YOU
DICE · DECKS · DIPLOMACY

Virya BRICS

Pick a country. Buy places, trade cards, build, collect rent. Highest total score wins.

10-min lesson45-min full game1–5 players
Virya lotus
Virya BRICSTHE ENERGY IN YOU

Pick your country

🐉ChinaCapital and Tech. Cheaper bank trades.
🐻RussiaEnergy and Minerals. Power grids.
🐯IndiaTech and Grain. Fibre and space.
🐆BrazilGrain and Capital. Farms pay extra.
🦁South AfricaMinerals and Capital. Africa first.

More games

Alternative 2026: only the founding five have joined. V₹ and the summit rules are game abstractions. Made by Anshul Saxena.
ViryaVirya BRICSASSEMBLE THE BLOC

Assemble the bloc

Tap Me on the country you want. Friends playing too? Tap Me on more seats and pass the device. Bots play the rest. New here? Pick 4 · Lesson — ten minutes with a coach.

Scenario: The Original Five. A simplified 2026 in which only Brazil, Russia, India, China and South Africa have joined. V₹ is a game currency. The New Development Bank is real; BRICS Pay and the Reserve Basket are game ideas.
Length
Summit rule
ViryaVirya BRICSTHE ENERGY IN YOU
South: Africa · Latin AmericaEast: Central Asia · South & Southeast AsiaNorth: Middle East · ArcticWest: Europe · Space
Recent events
ViryaVirya BRICSFINAL ASSESSMENT

What happened

Leaderboard

Walkthrough

1 · The board

It's a loop of 40 squares. The coloured ones are places you can own. The four dark corners are banks and clubs you can run. The gold square is where everyone starts.

🐯🐉
2 · Pick a country

You're one of five countries. Each one makes cards every round — India makes Tech, China makes Capital, and so on. You don't make every card your buildings need, and saving up alone is slow. Trading gets you there faster.

roll 2d6 · a 7 brings the crisis forward
3 · Roll and move

Roll two dice, move that many squares. Land on an empty place? You can buy it. Land on someone else's place? You pay them rent. Pass the gold square? You get V₹100.

CMGPort · fee ×4
4 · Trade, then build

Every place has a recipe of three cards. Get the cards — swap with a friend, a bot, or hand the bank four cards for one — then build. A built place charges four times the rent.

resolves next round
5 · Watch the forecast

The next crisis is always face up on the board, so you see it coming one round early. When it hits, you can pay to help (earns Trust), try to calm it down with a dice roll, or do nothing. Roll a 7 and it hits early.

Energy · round 5deliver: both +1 Trust
6 · Keep your promises

You can promise a card for later. Deliver it on time and you both gain Trust. Miss it and you lose two. Trust is worth V₹150 a point at the end and wins every tie.

NDBPayBasketStandards
7 · Summits

Every third round the table meets. First, everyone can chip in cards for a joint project — funded, it helps all; unfunded, all pay. Then you vote on two new rules. Run a corner and the bank pays you.

cash + charters + projects + chairs + Trust
8 · How you win

When the last round ends, add up your cash, your places, your buildings, your corners and your Trust. Biggest number leads the bloc. That's it.

How to play

The goal. Finish with the highest total score: cash + places + buildings + corners + Trust. Cash is only part of it.

Words. Place = a square you can buy. Building = what you put on it. Rent = what visitors pay you. Capital is a card; your money is V₹.

New? Play the 4-round lesson first — a guide walks you through each step.

Your turn, in four moves

Before round 1: opening market

Every round, before anyone moves

The five cards

Rent

Buildings (the recipes)

Crises

Trust

Promises

Summits

Corners

Space

Score

Three tips

Leaderboard